Ready Player One is a young adult science-fiction book. The plot follows protagonist and narrator Wade Watts, who lives in a virtual reality called the OASIS. There, users can do anything from living in an avatar to playing games to going to school. The creator of the OASIS, James Halliday, died but left a challenge for his followers to find his Easter egg and win his inheritance.
Ready Player One by Ernest Cline Book Review: An Ideal Novel for Picky YA Readers
Ready Player One by Ernest Cline is a young adult science fiction novel that takes place in the future. The main character, Wade Watts, is obsessed with virtual reality and spends all of his time inside an online game called OASIS. He becomes friends with other players who also play this game and they form communities based on their interests.
The book was adapted into a movie in 2018 starring Tye Sheridan as Wade Watts and Olivia Cooke as Art3mis (the love interest).
Ready Player One is a young adult science-fiction book. The plot follows protagonist and narrator Wade Watts, who lives in a virtual reality called the OASIS. There, users can do anything from living in an avatar to playing games to going to school. The creator of the OASIS, James Halliday, died but left a challenge for his followers to find his Easter egg and win his inheritance.
Ready Player One is a young adult science-fiction book. The plot follows protagonist and narrator Wade Watts, who lives in a virtual reality called the OASIS. There, users can do anything from living in an avatar to playing games to going to school. The creator of the OASIS, James Halliday, died but left a challenge for his followers to find his Easter egg and win his inheritance.
Wade eventually finds out that he’s one of many people who has been given access to an enormous treasure trove of goodies hidden by Halliday himself—the first person who solves it will get everything! But there are other challenges along the way: competing against other players in contests like “The Sixers vs Gnomes” or “Death Race”; fighting against giant spiders; navigating dangerous environments with only your bare hands…and these are just some examples!
Ready Player One by Ernest Cline won the 2012 Alex Award from the American Library Association and the 2015 Prometheus Award from the Libertarian Futurist Society.
Ready Player One won the 2012 Alex Award from the American Library Association and the 2015 Prometheus Award from the Libertarian Futurist Society. These awards are given to books that are “written for adults but are suitable for young adults.”
The book is also on many lists of best novels, including:
- The New York Times Book Review’s 10 Best Books of 2017 (Entertainment Weekly)
- The Washington Post Top Ten Young Adult Books Ever written or published in America (Amazon)
How does the book Ready Player One end?
Ready Player One ends with Wade Watts finding the easter egg and winning the inheritance. He’s able to use his winnings to buy a house for his family and friends, who have been helping him through this whole ordeal.
The ending of Ready Player One is pretty much what you’d expect from a book like this: A nerdy kid finds an important artifact (the key to opening up an entire world), solves puzzles that require knowledge of multiple genres and generations (an 80s arcade scene, medieval fantasy novels) in order to unlock it. While there are some slight deviations from this formula—Wade spends most of his time wandering around OASIS looking for clues instead of actually searching for them—it still feels very traditional at times because there isn’t much else going on outside of following clues until they lead back home again at last!
What message does Ready Player One convey about technology?
The book is about technology. It’s set in a virtual reality, so it has a lot to say about that. And it takes place in the future, which is also important when considering how much time has passed since Ready Player One was written (it was published in 2011).
The message this novel conveys about technology is clear: You can’t escape it; you have no choice but to be part of it and accept its consequences if you want to survive in this world. In fact, there are many examples throughout the story where people refuse to use certain technology because they don’t want their lives controlled by machines or algorithms—even if those same machines help them achieve their goals more efficiently than humans ever could!
What is some symbolism in Ready Player One?
Ready Player One is a book with a lot of symbolism. The most obvious one is the maze, which represents the OASIS and Halliday’s Easter egg (the Iron Giant). But there are also many other symbols in this book—like how it’s named after an old arcade game or how it has a giant iron man on its cover. Let’s take a look at some examples:
What message does Ready Player One convey about relationships?
Ready Player One is a book that deals with the importance of family, friends and romantic relationships.
The main character Wade Watts is always surrounded by people who are there for him in every way possible. He has a loving mother, father and sister who support him through thick and thin—even when he’s not being the best person himself.
He also has friends like i-Roz (a girl from his past) or Daito (a boy from his future). Both have been important to him throughout his life so far; even though they may not have been as close as he would like them to be right now, they still care about what happens to him deeply enough that they’ll do anything in their power unless something happened too drasticly bad such as death itself!
This book has found success among teens and adults alike due to its themes of overcoming challenges, chasing dreams and standing up to bullies.
This book has found success among teens and adults alike due to its themes of overcoming challenges, chasing dreams and standing up to bullies. The novel is a great read for anyone looking for an escape from reality or just looking for something entertaining.
In the story, Wade Watts lives in the year 2044 where he is competing against other players to win over $100 million in an online game called OASIS. He has been playing this game since he was nine years old but never gave up on his dream of becoming the best player ever until one day when his friend Parzival asks him if they can work together again after being apart for three years (which was when their friendship broke apart). As they spend more time together doing activities such as going shopping at malls or playing video games together at home, Parzival learns that there’s much more than meets eye when it comes down t0 winning these competitions – especially with what’s coming down their way soon enough . . .
Conclusion
Ready Player One is a great book for anyone who is looking to escape from their normal lives and enjoy some fun. It has many interesting characters and settings that make it easy to get immersed in the story. The themes of friendship, teamwork, and overcoming adversity are all present in this novel, which makes it perfect for both young adults and adults alike.